Creating Audio Plugins
WARNING: This page is currently being written, please check in later!
What is a plugin?
A plugin is an addition to an existing piece of software, to provide it with new features. For the MOD, each plugin is one effect: so each effect installed on your MOD is a "plugin". The MOD is aware of the plugins currently installed, and is able to use them to process your guitar's audio.
TODO: explain audio block, parameters, states and presets
TODO: explain ports, extensions, host-side presets, static ttl
TODO: lv2.h plugin struct, lv2_instantiate call and export symbol
TODO: Juce and DPF. (Juce WIP)
TODO: Faust, Max/MSP, Puredata. Also csound, lua, contact if interested.
Setting up the turtle data
TODO: how hosts know what plugin has, meta-data TODO: Caution, human-error, typos.